Back to Assignments

Assignment 1: From Sketch to Functional Prototype

WEGD 252 | Primary Software: Blender

Due Date

February 1, 2027

Add to Google Calendar

Weight

25%

Status

Upcoming
Submit Assignment
Theme: Branding through Functional Design

Design and fabricate a custom page embosser or stamp for a self-created brand. The object must function as a real-world branding tool used to mark paper products — stationery, packaging, or promotional materials.

Option A: Page Embosser

A handheld or desktop tool that presses a raised or recessed brand mark into paper. Consider pressure, alignment, ergonomics, and legibility.

Option B: Stamp

A hand-held or mounted stamp that transfers ink or creates an impression. Consider grip, face depth, and clarity of the stamped image.

Brand Requirement

Invent a self-brand or hypothetical company — design studio, clothing label, cafe, record label, or artist brand. The logo or mark on the tool must clearly reflect this identity.

Key Deliverables
1

Ideation & Research

  • Hand or digital sketches
  • Brand name, purpose & target audience
  • Brief problem statement
2

3D Modelling

  • Block-out model
  • Refined watertight model
  • Final closed-system print-ready model — all built in Blender
3

Prototype

  • At least one 3D printed prototype
  • Print settings, material choice, and equipment documented
4

Reflection

  • Material & method analysis
  • Functional evaluation
  • Limitations and future improvements
Step-by-Step Process Guide

Follow these 9 steps in order. Document your progress as you go. All 3D work is completed in Blender.

1

Understand Your Object

Tool: Pencil & paper

  • Are you making a stamp or a page embosser?
  • What brand mark will appear on paper? (logo, symbol, initials, or type)
  • How will it be held or pressed?

Key difference: Stamps need raised elements. Embossers need raised and recessed areas that press into paper.

Deliverable: Quick sketches showing front view, side view, and how it is used.

2

Design Your 2D Brand Mark

Tool: Illustrator / Inkscape / Figma

  • Design your brand mark — keep it simple, high-contrast, with no extremely thin lines
  • For stamps: the design must be mirrored before it is applied to the model
  • Save as SVG or DXF for import into Blender
3

Build Your Block-Out Model

Tool: Blender — Object Mode

  • Import your 2D brand mark into Blender
  • Use basic mesh primitives to establish the overall form and scale of your object
  • Place the brand mark on the stamp face or embosser plate

Goal: Correct size and overall shape only. Do not detail yet.

4

Refine Your Model (Watertight)

Tool: Blender — Edit Mode & Modifiers

  • Clean edges and smooth transitions
  • Even wall thickness throughout
  • Correct depth for embossing or stamping

Specifications:

  • Wall thickness: 2–3 mm
  • Raised logo height: 1–2 mm
  • No floating or overlapping geometry

Watertight means: No holes, gaps, or open surfaces anywhere in the model.

5

Check & Close the Model

Tool: Blender — 3D Print Toolbox

  • Run the 3D Print Toolbox to check for non-manifold edges, thin faces, and intersecting geometry
  • Confirm the model is one solid object with all parts connected
  • Ensure it sits flat on the build plate

Deliverable: Export as .STL — apply all modifiers before exporting

6

Slice the Model

Tool: Cura / PrusaSlicer / Bambu Studio

Specifications:

  • Material: PLA
  • Layer height: 0.2 mm
  • Infill: 15–20%
  • Supports: OFF (unless necessary)
  • Build plate adhesion: Brim (optional)

The slicer converts your .STL into printer instructions (.gcode).

7

Print Your Prototype

Tool: Your 3D Printer

  • Load PLA filament
  • Level the build plate if required
  • Start the print and watch the first few layers

Expect 30 minutes to 2 hours. If the print fails, stop, adjust settings, and reprint. Failure is part of prototyping!

8

Test the Object

Tool: Ink pad, paper, camera

  • For Stamps: Apply ink, test on paper, check clarity and pressure
  • For Embossers: Press into paper, check depth and alignment
  • Photograph results
9

Reflect & Iterate

Tool: Written submission

  • Does it work as intended?
  • Is the brand mark clear and readable?
  • Is it comfortable to use?

Deliverable: Write a short reflection covering: material choice, print quality, and what you would improve in version 2.

Common Mistakes — Avoid These
  • Designing details too small to print clearly
  • Forgetting to mirror stamp designs before applying the mark to the model
  • Walls that are too thin (under 2 mm) — use the Solidify modifier to ensure consistent thickness
  • Not running the 3D Print Toolbox check before exporting
  • Printing before verifying scale in the slicer — Blender exports in metres by default unless scene units are set to millimetres
Software at a Glance
StepSoftwarePurpose
2Illustrator, Inkscape, or FigmaDesign the 2D brand mark (export as SVG/DXF)
3–5BlenderAll 3D modelling, refinement, geometry checks, and STL export
6Cura, PrusaSlicer, or Bambu StudioSlice the model for printing

Download Assignment Brief

Get the complete assignment brief as a PDF

Download PDF